Freejam Chris
UPDATE NOW LIVE!
Updated: Aug 3
Hello Robocrafters!
It’s time to play the latest update to Robocraft 2!
This update is a very important one for us because we have introduced an onboarding system called the Tech Ladder. This feels like one of the first times you can introduce the game to your friends and they’ll have a good understanding of Robocraft 2’s systems by watching the various videos on the Tech ladder.
If you know anyone who wants to try out the game for the first time, consider telling them about Robocraft 2, we’re keeping a close eye on how players respond to the Tech Ladder and hope that the changes we have made will provide them with a more enjoyable and polished game.
For those of you who already know how to build Robocraft, we’ve got a new gun, new cosmetic items to unlock on the Founders Battle Matrix and a few extra quality-of-life things that improve the overall game experience.
Let’s dig into the content!
RAILGUN
The railgun is the big new weapon that’s part of this update. You can see the potential damage it can deal here
It’s designed to be placed on medium to heavyweight robocraft. It’s accuracy will be affected by its powerful recoil when used on light robocraft and flyers. It will also deal weak damage to nearby targets and huge damage to distant targets. Read more here: https://www.robocraft2.com/post/3-days-until-update-launch-the-railgun
NEW ISLAND ON THE FOUNDERS BATTLE MATRIX
The Founders Battle Matrix will last until the launch into Steam Early Access. But we’ve expaneed the Battle Matrix to include a brand new island which feature a number of cosmetic items inspired by Jimmy Jams Jammy Jam Factory and the Vector 7 and Ares Reig Mascots that have been unveiled in the Robo Herald.

This includes colour palettes, profile customisation items and A new design of Switch Plate!
Read more here: https://www.robocraft2.com/post/11-days-until-update-founders-battle-matrix-expanded-jam-n-chans
THE TECH LADDER
This is our huge onboarding update which will allow players to learn about the various parts and functionality in Robocraft 2. All players will begin with features and parts that are relatively similar to the original Robocraft. Each step on the tech ladder will unlock new parts and features, and you can watch a short tutorial video which will provide you further information!

Read more here: https://www.robocraft2.com/post/6-days-until-update-the-tech-ladder
PLAY SCREEN MASCOT
Players will be able to place their favorite robocraft on the main menu!

You can set your mascot from your downloads on the CRF or while browsing through your own created robots in Build Mode. In the future while joining with parties you’ll see other players mascot robocraft!
Read more here: https://www.robocraft2.com/post/10-days-until-update-mascot-robocraft
RED AND YELLOW ARROW INDICATORS
In this update you’ll be able to see the direction of movement/turning on your Robocraft with yellow and red arrow indicators.

This is going to be really useful when building with the Aiming Axle and Aiming Hinge servos when building custom gun rigs.

Read more here: https://www.robocraft2.com/post/5-days-until-update-yellow-and-red-arrow-indicators
IMPROVED OBJECTIVE FEEDBACK
When loading into a match, you’ll be told what map you’re loading into and a list of objectives that you will need to complete in order to achieve victory

These objectives are displayed every time your pilot is killed too. Just in case you forgot what you were doing!

Read more here: https://www.robocraft2.com/post/9-days-until-update-map-objectives-display
ONLINE BATTLE TEST TIMES
We are planning an hour long test in preparation for this weekends update! This will happen at the following time:
EU
3 August 2023 14:00
Additionally, Online Battle Tests will be active at the following times for two hours:
EU
4 August 2023 17:00 UTC
5 August 2023 17:00 UTC
6 August 2023 17:00 UTC
NA
4 August 2023 22:00 UTC
5 August 2023 22:00 UTC
6 August 2023 22:00 UTC
ASIA & OCEANA
5 August 2023 10:00 UTC
6 August 2023 10:00 UTC
7 August 2023 10:00 UTC
PATCH NOTES
Check out the full patch notes below!
New Content
New Island for the Founders Battle Matrix
Railguns
Tech Ladder
Tutorial videos
Onboarding
Red dots to highlight new unlocks
Yellow Arrow system
Subtitle System (English only)
Seat icons for unoccupied seats in allied Robocraft
PLAY screen mascot
Match loading screen & Death Screen hints
Improved deseating feedback
Pallets for builders
Can use unlocked color palettes on your own builds now
Done through the color picker
Aim Servo Tracking improved We have discovered that there was some lag on the Aiming Axle servo and the Aiming Hinge servo which was providing some difficulty in hitting where you aimed... We have made some improvements to this which will make hitting fast moving targets a little more intuitive by reducing the aiming lag. This makes lasers more effective against flyers
Changes to non scaled servos.
In previous builds, custom gun rigs which were not scaled would be quite wobbly! We’ve now increased their strength so that they are equal to the maximum scaled parts. We dynamically change the strength of the servo basedon on the weight of what it’s carrying.
Of course, you might still choose to use scaled servos if you want to increase the connection health for that joint
Other Changes
Bandwidth optimisation on the server
Forcefield animations
Improvements to mars tile visuals & terrain collisions
Animation for character reassemble
Adjusted default sorting on CRF filters to keep newer bots towards the top (Now the last month’s most bought robots)
Intro video on splash screen
Flow changes for Build/Play online buttons in the PLAY screen
Bug Fixes
Various client & Server crashes
Fixed a bug that caused recall/reassemble timers to not show when activated
Fix for aim servo delay when moving slowly (MAY NOT BE READY!)
Fixed visual issue with hex material in the spawn area
Fixed various visual issues with shadows
Backfill preferences are now saved
Crystals should more consistently spawn back in the correct team colour instantly after swapping
Fixed a bug with rotating CRF robots causing visual issues
Voice audio is now tied to the Effects volume slider
Fixed inconsistent Hex teleporter requirement messaging
Battle Matrix 2D & 3D view no longer close after unlocking an item
Additions since publishing these patch notes: Aiming changes - Reduces the mouse sensitivity proportional to the FOV while aiming.